Mobile (Client) Programmer

This is a remote position, full-time with excellent benefits, working for a leading mobile video game developer. You can work from home!  

Our post-launch mobile life cycle is richer than ever with new content, features and updates being added continually to support each game’s community, gameplay and commerce ecosystem. We’re looking for a talented engineer to develop and maintain these flexible and highly scalable systems, and help our super-talented mobile programming team transition to a full games-as-a-service live operation.

Apply here - or click for more details.

Ever thought about joining the circus? If you are ready to take a step-up in your career, like a challenge and are ready play an integral role as part of a small but experienced and ambitious team, then the circus may be for you -- Game Circus, that is! Founded in 2010, Game Circus is a company that is constantly striving to create the best family-friendly mobile games, including "Coin Dozer" and "Shark Tank Tycoon". With hundreds of millions of players worldwide, we take pride in delivering some of the most popular mobile games in the world! We maintain an easy going, diverse, casual atmosphere and our employees enjoy working from home, with competitive salaries and benefits including health, dental, bonuses, flexible hours and vacation time.
As a LiveOps (client) Engineer, you will be responsible for client features, multiplayer systems, backend configurations, online community features, tools and more. You will bring your existing expertise in live operations to help finalize the design, scope and roll-out for this important company initiative. For this role, you should be able to quickly familiarize yourself with existing codebases and be able to write elegant, high performing extensible code and scripts that work well within a collaborative environment. 


  • Design, implement, debug and optimize fun game features in C#/C++ and other languages, built on foundations including Unity and a live operations backend.
    • Help establish best practices for the studio in live operation, including client standards and release process.
    • Teach and mentor the programming and design teams in best practice techniques for live operation client design, operation and troubleshooting, including data-driven deployment of content.
    • Empathize with our players, developers and product stakeholders to design, build and implement technical solutions addressing essential product needs, including data-driven events, promotions and engagement drivers.
  • Self-organize work and take ownership of projects throughout their lifecycles. • Contribute innovative and original ideas on all aspects of game systems production and development. 
  • Lead a team of software developers from design to product completion.
    • Lead technical discussions with a focus on collaboration and group problem solving.
    • Break down a complicated project into discrete tasks with dependencies.
    • Define the specification for a task based on conversations with business owners, see the task through the implementation and feedback from the business owner.
    • Collaborate with Design, Production, Product Management and other stakeholders to effectively build and maintain player-facing products.
    • Develop code and processes with a positive continuous improvement mindset.


  • Must have shipped 2 or more Unity-based live operation mobile game titles
  • Must have experience writing clients with a PlayFab (or equivalent) live operations backend
  • Must have 3+ years mobile video game programming experience with at least 2 years in a data driven, live operations environment 
  • Must demonstrate proficiency in C#/C++ and experience with scripting languages, especially Python
  • Strong knowledge of Unity
  • Ability to quickly work with internal and externally developed code
  • Ability to write clean, portable, reliable code
  • Ability to work in a fluid, changing environment as creative challenges evolve
  • Understanding and experience with third-party APIs (such as ad network SDKs)
  • Exceptional problem solving and reasoning skills
  • Strong passion for video games and a sound understanding of casual game systems as a player
  • Has initiative, and is able to complete complex tasks with minimal supervision
  • Excellent problem solving and analytical skills
  • Must work within U.S. time zones (Pacific to Eastern) as we need compatible core office hours (10:00- 19:00 CST)
  • Computer science degree or equivalent

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