Level Designer - Entrada Interactive

To apply please send an email including resume to tevans@entradainteractive.com

Level Designer

We are seeking an experienced level designer that will be in charge of translating game design into playable and fun maps. In addition to talent and passion, we want a designer who is smart, collaborative and who loves the kind of games we make.

Responsibilities:

  • Produce the level design documentation maps, including mission’s intentions and high-level concepts
  • Create the level layouts (simplified level geometry) in collaboration with the level artists and architects
  • Implement gameplay events into the maps by using specialized tools (world editor, scripting systems…)
  • Collaborate with all development disciplines to shepherd a map through the iterative process, from inception to final
  • Analyze and fix level design bugs

Requirements:

  • Creative and great sense for what makes a game or level fun
  • Strong methodology and problem-solving ability
  • Excellent organization and time management skills
  • Excellent oral and written communication skills
  • Solid English skills and good communication skills

Preferences:

  • Previous work experience with a AAA editor (i.e., idTech, Unreal, CRYENGINE, etc.…)
  • At least one AAA title shipped as a contributing level designer

 

To apply please send an email including resume to tevans@entradainteractive.com


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