Jobs Board

We're pulling together as many useful links as we can for open jobs in digital entertainment in Utah - right here! Still a work in progress so please contact us if you have other links we can add!

IF YOU HAVE A JOB OPENING - please add using the "POST NEW JOB HERE" section, below

IF YOU'RE LOOKING FOR A JOB - please see "JOB LISTINGS" below. We will add more links as we find them over time!

If you want to delete a posted opening please contact us and we will take it down for you


(Please include job title and company name, then start with the APPLY LINK and the job description. Job will be added to this page when you are done)

Please check your e-mail for a link to activate your account.


Technical Artist | Strange Reptile

Apply here.

Strange Reptile is looking for a Technical Artist who will work closely with the content team to implement tools and pipelines and ensure that assets satisfy technical, visual, and performance needs.

Skills & Requirements

  • Strong Unreal experience (Blueprints, materials, etc)
  • Experience building pipelines + assets that support both technical and artistic requirements
  • Comfortable working and communicating across multiple disciplines/roles: artists, engineers, production
  • Deep understanding of asset optimization challenges/techniques
  • Scripting experience with Python to create tools and facilitate content creation processes
  • Positive, solution-orientated individual with a passion for game development
  • High degree of self-motivation and initiative
  • Previously shipped AAA PC or console titles in an equivalent role
  • Experience with Maya
  • Passion and constant drive to stay up to date with latest technology and new techniques
  • Willing to relocate to Salt Lake City, Utah, USA


  • Experience using Substance Designer / Painter
  • Shader/material development experience
  • Experience with rigging/skinning
  • Comfortable contributing across multiple disciplines (modeling, tools, VFX, UI, etc)
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Software Engineer | Strange Reptile

Apply here.


  • Design and implement well-engineered, reliable, maintainable, and bug-free code
  • Collaborate with team members to develop various gameplay systems
  • Develop and test code, fix bugs, and profile and optimize code as directed
  • Follow best practices, development processes, and coding standards
  • Document and peer review technical designs with other software engineers
  • Work with QA, providing information needed to fully test developed code
  • Provide support to internal customers for developed software
  • Keep up to date on state-of-the-art software engineering methods, practices, and technologies
  • Communicate with other team members, internal customers, and when required external customers to determine requirements
  • Work well together with other team members in a cooperative, cross-disciplinary team environment
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
  • Possess and develop areas of engineering expertise
  • Mentor other engineers as needed to increase their abilities and productivity



  • BS degree in Computer Science or related field, or equivalent experience
  • Strong C++ programming skills
  • A passion for making and playing games
  • Work well in a cooperative environment
  • Solid math skills in relevant areas: 3D math, linear algebra, quaternions, etc
  • Experience programming game features and systems, especially player-visible game features
  • Strong multi-threaded programming skills
  • Willing to relocate to Salt Lake City, Utah, USA




  • Shipped at least one title (game or interactive experience)
  • Deep experience with Unreal Engine
  • Academic research in a related field: graphics/rendering, AI, machine learning, robotics, physics, optimization, etc
  • VR/AR experience
  • Familiar with DevOps technology and administration: automated builds, revision control, etc
  • Expertise in other languages: C#, HLSL/GLSL, Python, bash or Powershell scripting


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Contract - Full-Time Programmer | Wahoo Studios / NinjaBee

Wahoo Studios / NinjaBee is looking for a full-time contract programmer for two months, with the potential for more.  

Our active projects are based in Unreal (C++) and HTML5 (JavaScript).  Experience in both areas is ideal (especially experience with Unreal on Xbox One), but not strictly necessary if you have a few years of programming experience in other areas.

We’re a distributed team of 10 people - we all work from home, chat online, and do regular video calls.  We’re flexible with schedules, and we’re nice friendly people.

If you’re interested, please contact us at

If you know somebody else who might be interested, please pass this info along!


-- Steve Taylor


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Zend Plugin Developer - 2+ month contract, remote

This is a 2+ month contract, remote position for Zynga Central Tech team.

Job Description - Contractor

Duration: Project term, 2+ months.

We are soliciting candidates for a project to develop a Zend Plugin for PHP 7.


Experience developing C applications in a Linux environment (x86-64).

Experience with native C memory management, debugging with GDB, tracking down memory allocation and buffer overflow problems.

PHP Web Application development experience.
Good documentation skills.
Prior experience developing Zend 2/3 Extensions using C for use with PHP 7. Experience with development for high performance large scale cloud applications.

Experience developing storage applications. Familiarity with Elasticache, Memcached, Couchbase, etc.


Please send your resume to Nikki Rohm (  We'd love to hear from you.  


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Sound FX Artist/Engineer - Parallel Plaid

Salt Lake City, Full Time (Contractor)

Bring life to our new mobile game through sound.

Apply by sending resume to

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3D Game Animator and Character Rigger - Parallel Plaid

Salt Lake City, Full Time (Contractor)

Bring life and motion to the characters in our mobile game. 

Apply by sending resume to

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Graduate Talent Available

Greetings all! Neumont College of Computer Science as 60+ seniors graduating at the end of August. If you're looking for some great junior tech talent, please check out our quarterly Resume Books that include resumes of these soon-to-be graduates. 

Click to see more details or contact Britta Nelson 801-302-2805,


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Seasoned Unity Developer - React Games

Contract position working at our site in Midvale, UT. Starting time is immediate and will last for 1 to 2 months.
Please send resume to ''.  
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Post Production Supervisor, Boncom (formerly Bonneville Communications)

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Video Editor, Boncom (formerly Bonneville Communications)

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Graphics Engineer, Avalanche Software (a division of Warner Brothers Games Inc)

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SLCC Assistant Professor, Computer Science

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SLCC Assistant Professor, Computer Programming

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Associate Producer - Part-time

PART TIME JOB OPENING is a new digital channel dedicated to heartland millennials.

Looking for associate producer/social media that can find new content, talent, and help produce original videos. Self-starter (social media/ talent background a plus).

Knows how to chase down talent/content to populate an aggregate channel.  Based out of SLC part time for two months.

Apply: Please send resumes to Pay would be hourly $15 per hour.

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Digital Content Creation Artist

Eclipse Tech LLC


The ECLIPSE TEAM is looking for a digital content creation artist currently doing visual special effects (VFX) or similar as a professional or student.  He or she will be working closely in their studio or home with one of our elite engineers to develop the framework for our third-generation prototype, BETA testing, and creating a minimum viable product (MVP). Details below.

Apply: email

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Contract Web Frontend and Backend Software Engineers

Redmer Productions

Emphasis on Full-Stack Development

We are looking for a few self-motivated software engineers to contribute to a series of very exciting projects involving several fortune 500 companies and over 50 top-tier universities. 

Applicants need to be independent contractors that are able to work from home or other locations of your choice without direct supervision.  Approximately 30 to 40 hours per week over the next six months that could lead to significantly more contract assignments or employment if desired.

More details below. Apply here: email

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Contract work- Small Project for Educational materials

Our company provides support to organizations developing online and educational training materials for professionals and public servants. We are looking for a game developer who can do occasional projects as a work-for-hire contractor as the need arises. Moonlighters are encouraged to apply. 


One of our customers has been providing training to first responders. They have a product that has been shown to reduce accidents caused by emergency vehicles by 80%.


We want to replace simulations in their current course with new simulations that will incorporate web-based game technology. We are looking for students to help us with the development of some simulations that will be accessible online and incorporated into our learning systems.  They will be very simple games,but will require some 3d modeling of city streets and buildings.





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Lead Games Developer, Mobile and VR - RED, Salt Lake City

APPLY: To learn if your background aligns with our needs, please email your resume as an attachment and your cover letter and salary requirements in the body of the email.

RED Interactive Agency is seeking a dynamic, hands on Lead Games Developer to join our Salt Lake City office.  This person will oversee the development and integration of our mobile and VR game applications. 


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CHARACTER TECHNICAL DESIGN, Associate Rigger, Warner Bros

Full details - here:  CHARACTER TECHNICAL DESIGN Associate Rigger


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Marketing Director - WildWorks

Reporting to the CEO and partnering with game Directors and EVP of Product Development, the Executive Director of Marketing leads a crucial component of this energetic and exciting company. You will work on properties that have been embraced by over 90 million kids worldwide, and help us grow them into enduring, worthwhile, treasured institutions of childhood.

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Engineering Intern (Temp), WarnerBros Salt Lake City, UT

APPLY: Engineering Intern (Temp), WarnerBros

Avalanche a division of WB Games Inc., is looking for Video Game Engineer Interns with a passion for video games and game development. The ideal candidate will be self-motivated, capable of learning quickly and will have the opportunity to gain first-hand experience working on a AAA game with professional developers at a major publisher. 


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Adjunct Instructor - ZBRUSH Game Modeling III, Broadview University

APPLY HERE: Adjunct Instructor- ZBRUSH Game Modeling III (44069) Broadview University-Salt Lake City - Salt Lake City, UT

This individual needs to have expert knowledge and professional experience with all the intricacies of digital sculpting, 3D modeling, and character design.

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Senior Project Manager, Games, RED Interactive Agency Salt Lake City, UT

APPLY: To learn if your background aligns with our needs, please email your resume as an attachment and your cover letter and salary requirements in the body of the email.

The Senior Project Manager is focused on clients and projects in the RED Games studio located in Salt Lake City, Utah. This team specializes in the design and development of mobile, AR/VR and digital-to-physical games. The Senior Project Manager is an expert at guiding multi-disciplinary teams, managing large budgets and planning and executing on complex projects.


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Game Design Intern (Temp) - Warner Bros

APPLY HERE: Game Design Intern (Temp), Warner Bros

Avalanche, a division of WB Games Inc., is looking for a highly motivated Game Design intern (temp) to join our Design team.  As part of our team, you will work across multiple aspects of the game’s development to help meet all goals of the studio’s current projects.

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Contract-to-hire: C# Game Developer, ConsultNet

Apply at:

Our client is in search of a C# Unity www.consultnet.comgame developer to join their growing startup. This is an exciting opportunity to work at a startup that is working with companies like Samsung and Disney.

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Assistant Professor of Art - Experimental Animation - Snow College

Snow College Visual Arts is seeking dynamic applicants for the position of Assistant Professor of Art with an emphasis in experimental animation/video. This is a tenure track position.
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Advanced Software Engineer (FX) Warner Bros. Entertainment Group


Avalanche Software, a division of Warner Brothers Games Inc. seeks an Advanced Software Engineer (FX) to join their Engineering team.

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Infrastructure Engineer - WildWorks

APPLY: Please send your resume to for consideration.

WildWorks is looking for a Site Reliability Engineer to maintain and build upon the existing server infrastructure and continuous delivery pipelines for our applications. 


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FX Artist (real time) at WITHIN

Any VFX artists out there interested in doing VFX in VR for a cutting edge VR company? Come work with me at WITHIN. We need a wizard.


#nowhiring #VR #virtualReality #AR 

Email me with your reel and resume:

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