Jonathan Conger

Jonathan Conger

1105pts

Jonathan Conger's activity stream


  • Technical Artist | Strange Reptile

    Apply here.

    Strange Reptile is looking for a Technical Artist who will work closely with the content team to implement tools and pipelines and ensure that assets satisfy technical, visual, and performance needs.

    Skills & Requirements

    • Strong Unreal experience (Blueprints, materials, etc)
    • Experience building pipelines + assets that support both technical and artistic requirements
    • Comfortable working and communicating across multiple disciplines/roles: artists, engineers, production
    • Deep understanding of asset optimization challenges/techniques
    • Scripting experience with Python to create tools and facilitate content creation processes
    • Positive, solution-orientated individual with a passion for game development
    • High degree of self-motivation and initiative
    • Previously shipped AAA PC or console titles in an equivalent role
    • Experience with Maya
    • Passion and constant drive to stay up to date with latest technology and new techniques
    • Willing to relocate to Salt Lake City, Utah, USA

    Pluses

    • Experience using Substance Designer / Painter
    • Shader/material development experience
    • Experience with rigging/skinning
    • Comfortable contributing across multiple disciplines (modeling, tools, VFX, UI, etc)

  • Software Engineer | Strange Reptile

    Apply here.

    Responsibilities

    • Design and implement well-engineered, reliable, maintainable, and bug-free code
    • Collaborate with team members to develop various gameplay systems
    • Develop and test code, fix bugs, and profile and optimize code as directed
    • Follow best practices, development processes, and coding standards
    • Document and peer review technical designs with other software engineers
    • Work with QA, providing information needed to fully test developed code
    • Provide support to internal customers for developed software
    • Keep up to date on state-of-the-art software engineering methods, practices, and technologies
    • Communicate with other team members, internal customers, and when required external customers to determine requirements
    • Work well together with other team members in a cooperative, cross-disciplinary team environment
    • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
    • Possess and develop areas of engineering expertise
    • Mentor other engineers as needed to increase their abilities and productivity

     

    Requirements

    • BS degree in Computer Science or related field, or equivalent experience
    • Strong C++ programming skills
    • A passion for making and playing games
    • Work well in a cooperative environment
    • Solid math skills in relevant areas: 3D math, linear algebra, quaternions, etc
    • Experience programming game features and systems, especially player-visible game features
    • Strong multi-threaded programming skills
    • Willing to relocate to Salt Lake City, Utah, USA

     

    Desired

     

    • Shipped at least one title (game or interactive experience)
    • Deep experience with Unreal Engine
    • Academic research in a related field: graphics/rendering, AI, machine learning, robotics, physics, optimization, etc
    • VR/AR experience
    • Familiar with DevOps technology and administration: automated builds, revision control, etc
    • Expertise in other languages: C#, HLSL/GLSL, Python, bash or Powershell scripting

     


  • Contract - Full-Time Programmer | Wahoo Studios / NinjaBee

    Wahoo Studios / NinjaBee is looking for a full-time contract programmer for two months, with the potential for more.  

    Our active projects are based in Unreal (C++) and HTML5 (JavaScript).  Experience in both areas is ideal (especially experience with Unreal on Xbox One), but not strictly necessary if you have a few years of programming experience in other areas.

    We’re a distributed team of 10 people - we all work from home, chat online, and do regular video calls.  We’re flexible with schedules, and we’re nice friendly people.

    If you’re interested, please contact us at jobs@wahoo.com.

    If you know somebody else who might be interested, please pass this info along!

    Thanks,

    -- Steve Taylor

    -- stay@wahoo.com


  • Seasoned Unity Developer - React Games

    Contract position working at our site in Midvale, UT. Starting time is immediate and will last for 1 to 2 months.
    Please send resume to 'jobs@reactgames.com'.  
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