Duties will include:

  • Ability to write documented, unit testable, C# code, that is compliant with our company coding conventions and standards.
  • Able to analyze functional design specifications, and create actionable technical documentation that developers can take programming direction from.
  • Develop features and functionality within Unity, commonly as packages, for deployment to Android and iOS targets.
  • Integrate Unity packages written by your fellow team members into project codebases to create a fully realized set of features and functionality.
  • Identify, develop, and integrate, low level, componentized, libraries/packages that comprise our core Unity development platform shared by all projects we work on.
  • Identify and build tools which enable technical artists to develop content directly within Unity to offload the need for engineers to perform manual content integration.
  • Contribute to the ongoing improvement of our overall Unity continuous integration pipeline.
  • Coordinate with Producers to define development timeframes, dependencies, and areas of risk to be considered in project planning.

This is a contract position which will be worked remotely.  Ideal candidate is located in North America and will be working with both North American and international teams. 

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